Health System
Thu Feb 08, 2024 8:22 pm
Health System
In the World of Darkness, characters track their remaining Health Levels using a chart on their Character Sheet. In WoD-RP, we adopt a similar system, using "Minecraft Hearts" displayed beneath the in-game money bar.
However, there are notable differences in healing times. This variance stems from the unique nature of WoD-RP, which operates as a 3D Open-World chronicle where "time-skipping" isn't feasible.
Below are three distinct "Healing Methods":
Hospital: When a character undergoes healing within the confines of a hospital.
Medical Attention: When medical aid is administered, though the character isn't in or around the hospital.
None: When the player receives no medical attention whatsoever.
Please note that healing time progresses at half the rate while offline. For instance, recovering from Maimed to Wounded, healing 1 Lethal damage, would take 20 hours offline, assuming the character received any kind of medical treatment to begin with.
Bashing Damage
Lethal Damage
• Non-Vampire characters who's Injured (or below) Health Box is ticked with untreated Lethal damage, will suffer an additional Lethal Health every 24 hours, until they die from their injuries.
Aggravated Damage
• Non-Vampire characters who's Injured (or below) Health Box is ticked with untreated Aggravated damage, will suffer an additional Aggravated Health every 24 hours, until they die from their injuries.
Healing can be quite expensive, especially for characters who aren't insured nor have the supernatural capabilities of healing themselves.
Therefore, we would heavily recommend for characters without healing capabilities to insure themselves, especially if they often happen to engage in dangerous scenarios.
• Discount: The discount you get for medical treatment.
• Price: The price of the insurance package.
• Fee: Hourly fee (per Paytime) for maintaining the insurance.
• Bashing/Lethal/Agg: The price for healing from 0 to 7 Health Levels.
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